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Antimo Caputo 00 Pizzeria Flour (Molino Caputo) 6 lbs


Antimo Caputo 00 Pizzeria Flour (Molino Caputo) 6 lbs


Item specifics

New: A brand-new, unused, unopened, undamaged item. See the seller's listing for full details
Does not apply
Does not apply
Item Form:
Package Weight:
2.71 Kilograms
6 Pound (Pack of 1)
Does not apply
Does not apply

Antimo Caputo 00 Pizzeria Flour (Molino Caputo) 6 lbs

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Phaser 3 Framework

The games are powered by the popular Phaser v3 framework (third-party). No extra runtime is required for your game.
Scene Editor

A visual editor to layout the game levels and screens. A powerful system to create reusable objects (prefabs and components).
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Tiled Map Editor Compatibility

The Scene Editor is Heating Mantle 5000ML Great Deal With Expedited Shipping Worldwi, animations and behaviors to the Tiled maps.
Animations Editor

1967 P Washington Quarter BU Roll (manually and automatically) the sprite-animations. In-line animation preview. Animation properties editor.
Asset Pack Editor

Packs the assets in a manifest file. You can load the game assets as easy as calling this.load.pack(...).

Fully compatible with Visual Studio Code. JavaScript & TypeScript projects are supported. Includes a smart JavaScript editor.

Unofficial Phaser Help Center

Lightweight, advanced tool for browsing the Phaser docs and examples.
Powerful queries, fast responses. Inline preview. Source code viewer.
Phaser Labs integration. Online & offline support (PWA).

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Phaser Editor 2D v3.33.0 released!

18 April 2022 Hi! A new version of the editor is ready! And this one is important. A lot of bug fixes. Some nice improvements, especially for the macOS/Safari combo. Native support for Apple M1. New features, like... Read more

[Tutorial] Introducción a Phaser Editor, sin cortes! (by Weveana)

15 April 2022 This new video tutorial from Weveana shows how to start making a very basic mechanic with Phaser & Phaser Editor 2D. The whole video is in Spanish. Como hacer un prefab en Phaser Editor y hacerlo... Read more

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27 February 2022 Hi Today I'm publishing a minor update of the editor. It addresses the following issues: #190 Structuring the generated code so that vscode doesn't add imports to the section that gets overwritten.... Read more

Phaser Editor 2D v3.32.0 released. Welcome Marketplace.

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Phaser Editor 2D v3.31.2 released.

14 December 2021 Hi, Today I'm releasing a minor version 3.31.2 with bug fixes. Download Phaser Editor 2D v3.31.2 Starter templates: webpack build split output in chunks (main & phaser). Fixes webpack build of "A... Read more

Phaser Editor 2D v3.31.0 released.

29 November 2021 Hi! I'm happy to deliver a new version of Phaser Editor 2D! By the way, the editor sold this year's Black Friday/Cyber Monday season more than ever. Thank you! Download Phaser Editor 2D This v3.31.0... Read more

New Phaser Editor 2D v3.30.0 is ready for the cloud & the desktop.

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Phaser Editor 2D v3.20.0 released. Welcome nested prefabs!

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Ourcade Tutorials

Learn more about Phaser and Phaser Editor 2D in is an amazing (third-party) website full of content for learning and mastering Phaser game development.
It also provides online tools and components to boost your productivity.

KM Elite 10ft Lead Rope

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We've got another video going over the use of PhaserEditor2D! This time it is about creating a Preloader Scene to let players know that assets are being loaded before a game starts. Combine it with the Apple loading indicator from the blog post above! PhaserEditor2D's project structure is a little bit different than the code-only project set-up that we usually use so this video goes over the things you need to know.

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By Cartrell Hampton at

While v3 of Phaser does not have a native button in it like v2 does. I decided to add one. And since I’m using Arian’s Phaser Editor v3, which recently got User Components added to it, why not use them to create the buttons? Let’s go for it!